Run left and jump over the button, and climb the left box. Move one box to the left, and the other to the top of the slope. It is activated by a button and shuts off through a timer. You will also be introduced to anti-gravity. When the beam is toughed enough times, it will destroy the left turret, allowing you to continue. Jump onto the center platform, and step into the beam cast by the upper turret. When you see the two turrets, you will need to trick one into destroying the other. On the first downward slope, wait for the ladder to be visible. You will only have a single swining light to show what's nearby. Pull the lever to start rotating the world. Climb the cart and rail, and run to the right before the cart strikes the button again. The cart will eventually stop, and press a button providing electrical charge to a rail. Jump and climb it, run to the right, and jump over the buzzsaw. While riding the mine cart, you will see a ladder. Jump on the lever and land on the minecart. Pull the lever on the left, and jump on the ladder to use it to reach the upper platform. Walk back to the ladder, and push it to the side to make it start moving. First, head right, and pull the mine cart directly below the lever. The final part of the chapter is riding a mine cart. Jump to the right gear, then the ladder before the gear changes rotation. Set the lever to the left, wait for the gears to reach top speed, and flip it to the right. Ride the gear to the ladder, and climb it. Climb up, and you'll reach something that removes the parasite. The second conveyor requires grabbing hold of the crusher, and jumping back to the ladder. The next obstacle is a conveyor, and requires a timed run past a crusher. You reach a light, but the trip back right is somewhere different. You will mindlessly walk across a gear, and jump over the pit. Before you approach, you get hit by brain parasite and turned around. Push the crate to the edge and jump across.Ĭontinue right, and you will see another person picking flowers in a bright light. Pull the next lever, and try to remain where you are until the crate falls down. When the crate approaches another saw, jump to the rope to the left. ![]() Jump on the chain to the right of the saw and land on the crate when it is blow you. Run left, and push the box to the corner. Pull the next lever to turn the world again. Open the door using the control panel on the right, and run to the door before it closes. Use the magnetic power console to lock the crate in place. Move the metal crate to a position where you can reach the ladder, and climb on the right. Stand left from the door before it falls, and ride the second gear to the top. ![]() ![]() Drop down, and push the gear to start turning the world. Release once you are past the electrified rail. ![]() Jump to catch the rope, and swing back and forth. Use the two crates as stepping stones to reach the exit - one in the corner and one on the switch. Ride the gear to the top, and pull the second crate on the platform. Pull the lever to start it, and put the crate on the gear. When the tire rolls back up a second time, you can get the create through the door before it closes. Push the tire all the way to the left, and run towards the center platform. When you collect the tire, it will appear at the ramp below. In general, you need to jump over one of the two trolleys, and make a precise gap between them to slow down the tire. The tire dispenser requires a bit of precision.
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