Since the main Pokémon games and RimWorld are quite different, I had to take some creative liberties in order to implements items or mechanics in a way that would be enjoyable in RimWorld while still beeing faithfull to the original game. New or reworked events and incidents, such as manhunter Pokémon packs and infestations.Ī Pokédex tab to keep track of your Pokémon collection. If no other moves are available for a Pokémon, he will default to Struggle.Ī lot of Pokémon themed items, including 7 Fossils, 5 types of Poké Ball belts used to catch Pokémon, 8 Evolution stones, 3 tiers of potions, Rare Candy and every available Pokémon Eggs.Ģ new buildings: the Pokémon resurrector, a workbench able to bring fossils back to life, and the Portable Computer, which can access the Pokémon Storage System to store up to a thousand Pokémon. A Pokémon learns new moves when leveling up, and you can chose wich moves to let them uses based on type, power and range. FeaturesĤ93 new creatures, all Pokémon from generation I-IV with working mechanics such as leveling, evolution, moves, type effectiveness, breeding, happiness, forms and shiny variations.ġ20 Pokémon moves, 65 melee (physical) and 55 ranged (special). Once you start learning more and more about these strange creatures by filling your Pokédex, you'll eventually find yourself on the track of exceptionally powerful Pokémon, only ever heard of in myths and legends.įinally, altough it is only just a rumour, it is said amongst the ancient tribes living on this planet that some individual Pokémon can show a very rare coloration, similar to the shine of a bright midnight star. Who knows, with the right tools, you might be able to bring these fossil back to life. ![]() Keep your eyes wide open when mining in the dark caves, for you might stumble onto treasure among the rocks, such as rare evolution stones, or, even rarer, ancient fossils buried deep for eons. Pokémon aren't the only addition this mod adds to RimWorld. ![]() ![]() Or you can chose to let him rest in his Poké Ball until he is later needed. Once caught, you can choose to assign your new Pokémon to a colonist whom it will follow and protect, and give him orders like a regular drafted pawn while in the vicinity of his master. But be carefull! Most of them wont let themselves be caught without a fight! Instead, you'll need to use specially crafted Poké Ball belts to catch these Pokémon. ![]() Unlike your vanilla RimWorld animal, Pokémon can't be tamed by simply having your colonist walk up to them. Try and catch as many of these Pokémon as you can to fill up your Pokédex, battle against other wild Pokémon and raiders to gain experience and level up your Pokémon, who will learn more powerfull moves and eventually evolve to grow ever stronger! PokéWorld adds all 493 species of Pokémon from the first four generations to RimWorld, each with their own unique characteristics akin to the original games. Most of the Pokémon sprites, sounds, and other ressources come from this project: PokéWorld GitHub repo containing the data and scripts to generate all 493 Pokémon defs:
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